I am looking for a tutorial about modelling of building assets for games. I am interested in relatively complex buildings, with complex form, arcs, annex and so on. But all tuts I have seen were about simple houses - just box and roof. Can anyone share a link to similar tutorials or send me such model to view its mesh.
here is a good tutorial I found about modeling and texturing a city building if you’re still interested, but I do agree with finalbarrage. If you need a tutorial, maybe you should try to do more and experiment on your own first.