I’m still unsure as to how far I’m going with this. I would like to have some sort of interior light interactions. We’ll see
Open to suggestions
I’m still unsure as to how far I’m going with this. I would like to have some sort of interior light interactions. We’ll see
Open to suggestions
can you elaborate how you did this
did you use a lot of UV mapping or all mesh ?
nice work
happy bl
Thanks! I modeled the exterior and used mostly procedural textures. The tiles and air conditioners are textures
so windows are UV image not mesh topo ?
lookin nice
happy bl
The windows are planes with a glass material. It’s reflections are from an hdri image