After that I started to work on the 1rst floor :
It’s the same technique than for the floors, but I’ll probably need more detail and procedural stuff here.
One day I had some fun turning these planes :
into this :
The 3D models used :
I started to look into how to pack things together :
This one takes a cube and fill it with boxes of varying sizes that kind of don’t intersect themselves, but I probably should re-do it with a cleaner basis because it’s still a bit buggy…