Bulbs and the spider


So I wanted to make a fast test with doing a bit more realistic bokeh by putting a bokeh shaped image in front of the camera. And to get a nice bokeh you’d want some lights, so I took an old bulb that I had modeled a while back and scattered it and put a simple back light in there as well. But I wanted something more, so I also put this steampunky spider that I also had lying. I also started tweaking shaders, putting volumetrics, dust partices, troubleshooting random things and so on and now this “fast test” took me four days. And that’s including a couple of ~7 hours renders (4K at 20k samples) and some hours of Photoshop tweaking.

Doing a fast test is kinda impossible when being a perfectionist. I’m still quite happy with this even thou I could probably spend way more days changing and tweaking because there’s always something one ain’t happy with. For example I would prefer a real spider, but since this is what I had it will do fine… I guess :wink:

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That spider is one tough guy :smile:

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Yeah he’s a tough cutie!

great mood here! how did you handle the dust particles, just a volume with some particles?

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Very nice work!

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Thanks!
I modeled some very simple dust-shapes and used hair particles to scatter them. The shader was just Diffuse mixed with a Translucent. Simple but effective :slight_smile:

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thanks your showing, I did something similar just with ico speres

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Good job Gurra👍. I am following you on ArtStation.

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Yeah it’s a fun thing to play around with, everyone should have a go at it :slight_smile:

I featured you on BlenderNation, have a great weekend!

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Nicey nice, thanks Bartv!

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You’re on the #featured row! :+1:

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That dirty dusty look is awesome! :+1::+1:

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Yeah it looks like it is in some dusty ol’ attic.

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Thanks guys!

Well done on the cats eye bokeh setup!

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