ok i have a game that has to be done in about a week and a half and i need to know 1 thing how do u get the bullet that the gun shots to leave a bullet hole ( im not using a ray sensor) or at least a way for it to stay parelel to the wall it hits
you need to use a ray sensor to get the normal of the surface [and the position], you can use this information [and some math] to generate an orientation matrix [in python]
I posted a .blend with a script modified from the gamekit shoot_the_bunny.blend beforeā¦ did you neglect to search before asking?
http://home.earthlink.net/~nwinters99/temp/bulletholes.blend
yes i neglected to look and i am trying to aviod ray so i wouldnt have any set backs but thanks i gess ill convert to ray also thanks that will help alot
ok is the skript above able to be made so that it only fires after so many frames becuase it makes bullrt hole constantly
yes of course
then how do u do it were do u type it in what do you do
come on i need this, please, i cant script on my own