Bullets don't go anywhere

Hello everyone. I seem to be having some trouble with the bullets in my game.
I’ve made a bullet, and set it to layer to. Because the bullet is a laser, I’ve also parented a green lamp to it. An empty at the tip of the character’s weapon adds the object bullet to the scene. The LinV is set to 4.00 on the x axis in the edit object actuator. Now, when I start the game, the bullet appears where its supposed to, but it just stays there in mid air and doesn’t go anywhere. Anyone know what to do? Thanks.

You need to set the motion of the object, the bulet, not the actuator item, empty. If you know what I mean. Hope that helps a little… :smiley:

Add dynamics to the cube, and next time use the search engine :rolleyes:

~Marshal~