Bumarin is an environment in which the user draws 3D mesh thanks to the grease pencil . The initial idea is based on the approach of traditional sculpture that from a set of clay pieces generates a unified sculpture. Bumarin thus proposes 7 pencils allowing to generate 3D pieces of clay, each pencil having its own specificity.
Bumarin is useful for:
- Sculpting and anatomy modeling
- Prototyping and concept sketching
Features
- 7 pencils : Claypencil , Tubepencil , Revpencil , Dynaclay , Dynatube, SonicBum and Leeloo
- Parametric clays (adjust manually or through parameters your clays)
- Instant array ( multiple clays generation in one stroke with Sonic Bum )
- Smart remeshing ( remesh modifier or voxel remesh depending on the context )
- Speed up sculpting ( 3 times faster than a normal process in sculpt mode)
- Better shape control (each clay is a shape you can edit easily as if it was a Mask )
- Non destructive workflow with automated sculpt ( Clay mode / Baked mode )
- Multiple sculpture generation (select parts of your model you want to generate)
- Create and share your own brushes
- Transform your sculpt into brush
Bumarin basics - Blender 2.83
Claypencil
-DRAW mode [F2]
-Draw [LMB]
-Clay generation [RMB]
-Toggle CLAY mode [F1]
-TRANSFORMER mode [TAB]
-Bend [RIGHT_SHIFT+W]
-Symetrical fusion (apply all modifiers) [Greater than sign]
Clay spherize and smoothing
-In CLAY mode select the clay, spherize it [F9]
-In CLAY mode select the clay, smooth it [F10]
Tubepencil
-DRAW mode [F3]
-Draw [LMB]
-Clay generation [RMB]
-Toggle CLAY mode [F1]
-TRANSFORMER mode [TAB]
-bend [RIGHT_SHIFT+W]
-TRANSFORMER mode
-[CTRL+A] Pump
-In CLAY mode Convert to mesh [Lesser than sign]
Revpencil
-Switch to DRAW mode [F4]
-Position the 3D cursor [LMB]
-Activate the proxy axis [RMB] [RMB]
-Move / rotate the proxy axis [LMB]
-Activate the pencil [RMB]
-Draw a stroke following the z-axis [LMB]
-Clay generation [RMB] -Toggle CLAY mode [F1]
DynaClay
-DRAW mode [F5]
-Draw [LMB]
-Clay generation [RMB]
-Toggle CLAY mode [F1]
-Adjust parameter in panel (thickness, bevel, resolution)
Notice: To use DynaClay, after drawing a stroke you must stay in the same view before generating the clay(it means that you must not move or rotate your view between your drawing and your mesh generation)
DynaTube
-DRAW mode [F6]
-Clay generation [RMB]
-Toggle CLAY mode [F1]
-Adjust parameter in panel (thickness, bevel, resolution)
Leeloo array
-DRAW mode [F8] Draw a cross section
-In the leeloo panel choose the count number of sections
-Add a proxy control object by clicking in the panel and move the proxy to design the mesh [LMB]
-Clay generation [RMB]
-Toggle CLAY mode [F1]
Leeloo manual
-DRAW mode [F8]
-In the leeloo panel set the count number of sections to 1
-Draw a cross section [LMB]
-Toggle CLAY mode [F1]
-Position the 3D cursor [LMB]
-Toggle DRAW mode [F1]
-Draw another cross section [LMB]
-Clay generation [RMB]
Leeloo mix
-DRAW mode [F8]
-In the leeloo panel choose the count number of sections
-Draw a cross section [LMB]
-Toggle CLAY mode [F1]
-Position the 3D cursor [LMB]
-Toggle DRAW mode [F1]
-Draw another cross section [LMB]
-Add a proxy control object by clicking in the panel and move the proxy to design the mesh [LMB]
-Clay generation [RMB]