Bump Mapping, Normals, a little help please...


I have always been meaning to make a bump mapped model, but can’t really work out how.
I’ve got my map and normals map but am not sure how to get the bumps working through the normals map, I’ve tried adding to texture, but it isn’t working!

Please help a rubbish Blenderer become epic!

After You add your map to the Texture panel, You should uncheck the “Color” in Diffuse tab, and check the “Normal” in geometry tab. You can then change the influence by changing the “Normal” parameter.

Ah, I wonder why it didn’t work last time, thanks a lot! It really helped!
Hungry Computer