UPDATE
After puttig Distance to >0 , I couldn’t preview the changes of the Bump map.
I had to save it first, then render.
And doesn’t work in Material Mode.
In image texture node, you see, it set as color data, but you can change Color data to Non color data.
Bump map need to be set as “non color” data. (normal map need to be set as non color data too)
it can be changed in " image texture" , out put use color is right.
Are you joking? Distance of 1000 most likely(depending on your scene size) means bumps are 1 km size. How about trying 0.003 or something. How do you step from 0 straight to 1000?..