…Now available at the Blended Planet…
http://www.blendedplanet.com/tut_charanim.htm
Covers Subdivision Surface modeling, How to rig a character, and non-linear animation in Blender.
Hopefully this’ll clear up the cobwebs for some of you.
Dave Weese
Excellent tut!!!
I really like it…
One question… Are you going to write a second one about “weighted target morphing” and "inverse kinematics and “related constrains”??? When is it going to be releashed???
Welcome back once more…
Spyros.
cool tutorial, write some more please.