All my models except car (Hum3D) and some plants (Botanique add-on). Textures and scans are mostly from Mixer, but you pile of wood logs by house is my own photorgammetry model - you can download it from my website for free here.
Lit with HDRi only - used own hdri map I have captured in Tatra mountains few years ago - if you like it you can get it also from my website.
Rendered in Blender 3.0 Cycles - 1024 samples - Full Global Illumination preset.
Render resolution: 4800x1800px
Rendering time: ~10 minutes on single RTX 3090
Although my PC hardware is considered to be quite powerful, I have struggled with particles display in the viewport. I have used my own add-on for toggle ON/OFF all particles in my scene.
Please have a look at the video below - it is very simple and useful add-on for Blender 3.0
Watch Youtube short tutorial