I have a basic knowledge of trig which I’ve been using in my scripts. For some reason I’m not able to control rotation that well in my scripts as they iterate. Playing with both radian/degrees and plugging them into blender isn’t working the way I had hoped.
Is there something I’m overlooking? If I have to catch up a bit in my math, what am I missing? As always, just a link is need. bump in the dark.