I’m sure this is a really easy thing to do, but I’m stuck.
I’m fairly new to this blender thing, but I definitely have got the hang of rendering, using armitures, animating, etc…
I want to put together a simple game for practice, but am having trouble making an oject animate when I hit a keyboard button. I’ve tried following a tutorial’s advice, which says to create an animation with an armiture(connected to a mesh), then to make the armiture an actor(F8 buttons), and use the blocks to connect the key press to an action actuator,and set the frames. It will not animate when I press the key. If I swap out the action actuator with a simple motion rotation or location actuator, it works. Can anyone help me figure out where I’m going wrong?
Also, just curious, is it possible to get around the object’s hit box being a sphere? It seems you would ned to use a python script, as it’s not built in. Is that possible?