I want my camera to act like a camera running on a dolly. It should:
- follow a path (nurbs curve)
- face an object (empty)
- keeps its y-axis pointing upwards (instead of rocking around the z-axis like mad:spin:)
I did this a hundred times several years ago but the old method (camera parented to IKA, IKA parented to empty “effector as child”, IKA parented to path) does not work in the current blender versions.
Can someone help me out?