Software used:
Blender 2.80
Rizom UV
Substance Painter
Photoshop
Rendered in Cycles
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Some more renders:
I also want to thank JettG_G for his Dispersion shaders GPU Compatible Thin-Film Interference v2.1: Glass Within Glass + Absorption
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I featured you on BlenderNation, have a great weekend!
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The model can now be downloaded from here: