I am trying to make the camera following an object (Cube) wich is shooted by an emitter (Empty) like a particule. The shooted object is not on the same layer with the other objects. And its layer is not enable.
It seems that the camera doesn’t detect the object that it should target when it’s shooted from the emitter.
I have used the actuator “camera” to target the object. To shoot press “Q”
I join my blend test file where you can maybe better understand what I am explaining.
test.blend (492 KB)
Is there any possibility to make the camera following the shooted object ?
THANKS for your tips !