Like the title says I am having a camera follow a path. It is tracking an object also following a path. On the last frame (121) they both have 0 on X and Y, but the camera has a higher z value.
On the same frame (121) the camera snaps into place and is rotated 180 degrees from what I want.
I assume the problem is caused by the camera being directly above what it’s tracking but I have no idea how to fix it.
Is this the problem? How do I fix it?
Google drive link to video
Blender 4.3.2