Camera Mapping - how to undo Set Origin (Reconstruction Tool Window)

I’m new to blender. I was playing around with camera mapping, had a scene set up with tracking. I went to the reconstruction tool window and started doing the Set Floor, Set Scale, etc… I decided to try Set Origin to see what would happen. Now every time I hit ‘Set up tracking scene’ my camera jumps inside of the default cube in the 3d window. I’m pretty sure my clicking the Set Origin button was the cause of this.

My question is how do I undo this setting?

I can move the camera back but every time I hit Set up tracking scene it jumps right back inside the cube. Also Clear Solution, Clean Tracks, doesn’t seem to affect the Set Origin. Hope this makes sense.

I’ve since redone the tracking etc in a new project but I’m still curious as to how to fix this.