Hello,
I am on Blender 3.6.5, I would like to make it so that when I press “start vr session” the oculus camera moves straight ahead continuously, but that it follows the movements of the headset. That is to say that if I turn my head to the left, the camera angle turns left and continues straight ahead (in the center of the headset’s vision).
I don’t know if I should write a script, do you have any idea how to do it?
actually, I would also like to code a kind of Snake game but maybe it is not possible and I have to go through Unity?
Kind regards,