I tried to run three of my perfectly good working projects using Blender 2.48.
I made them in Blender 2.47
Besides a bunch of Python-errors (I will see to them myself the next weeks).
I got what I would like to call a camera-error.
In all three projects: When I press P to start the GE the screen turns gray.
(or blue, depending on the mode Blender is in; blue beeing the basic-color of my world-sky).
I can’t find why this happens!
Can any-one tell me what could cause this problem?
Thank in advance foor thinking with me.