Camera rotates the wrong way???

Hi all,

In my animation my camera is traveling along a straight line on the Y axis and then turning anti-clockwise 90 deg’s briefly facing an object and then back to facing straight and travelling along the Y axis, i have set key frames for this fairy simple movement but instead of my camera turning 90 degs anti-clockwise its turns 270 degs clockwise to face the target??? any ideas?


The IPO editor likes to do this alot. All you really need to do is insert another rotational keyframe somewhere in between to tell it which direction it needs to go. That should fix the problem.