Camera tips

Can anyone give me any tips how can I render my model so it can be viewed from a close perspective while the whole model is in range?

This render is made using the following parameters:

Resolution:

x:3908
y:3815
100%

Color depth: 8

Camera:

Orthographic

Orthographic scale: 6.301

Sensor: 32

Focus: set to the model chest

I am not even sure witch parameters should I put in here. <----Noob.

Any info is more than welcome.


Orthographic camera… Close perspective… beep… fizz… does not …beep…compute… does not …fzzzz…beep…compute… does…fzzzz… not compute…fzzzzzzzzz…

I guess I really don’t understand what you mean by “it can be viewed from a close perspective while the whole model is in range.” Can you re-phrase that?

In your show, what do you have in mind for the model and the camera to do? How do you intend to render it or to present it? What does the stage (the setting …) look like? Big, or small and intimate? And so on.

“Cinematography, in general,” is a pretty big subject but also a very big part of the effectiveness of a show. Tell us more about what you have in mind, and of particular issues that you need to be sure are creatively solved.