I have a bad track, need some advice on how to improve it significantly - in the sense that the objects stop swimming around the scene.
https://vimeo.com/406795070 - resulting video
https://pasteall.org/pic/313967f0f6c24805893f33da3b632512 - this is the tracking solution graph.
The original footage is 60fps, the solution comes out at less than 2 but you can see that large parts of the track are absolutely horrible.
The hang glider is troublesome to track because of interefering lines and the simultaneous movement in all directions at once.
All tutorials I saw on Youtube track walls and desks with simple scenes in optimal conditions and don’t deal with actual movement through space. However, unless Gopro (5) distorts video in a similar manner to Warp stabilizer there should be no reason why I couldn’t track this footage perfectly.
I tried a similar thing two years ago with [email protected], and back then After Effects did a worse job tracking it than Blender, so I did not even try it this time.
Thanks, and I hope you’re keeping safe and sane.