Camping - cycles.

The lighting might be a bit dull but right now it’s at stage 1. The canoe is all of my own modeling.

The intent is to copy a camping scene from a friend’s photograph into 3D.

The water is merely stained blue to differ it right now. Does anyone know how to make reasonable water in cycles?

And how about fire? I believe there’s a method to converge internal engine to cycles however is there any really good tutorials for that.

First you need to use the ocean modifier, possible with foam. this tutorial shows you how to make a nice material for a large body of water. Hope this helps.