Camping - cycles.

The lighting might be a bit dull but right now it’s at stage 1. The canoe is all of my own modeling.

The intent is to copy a camping scene from a friend’s photograph into 3D.


The water is merely stained blue to differ it right now. Does anyone know how to make reasonable water in cycles?

And how about fire? I believe there’s a method to converge internal engine to cycles however is there any really good tutorials for that.

First you need to use the ocean modifier, possible with foam. http://www.youtube.com/watch?v=tojD1kzr3Ro this tutorial shows you how to make a nice material for a large body of water. Hope this helps.