When I leave the “convert” and “math” node out it works fine.
But then my bones rotate at the same speed and I need them to rotate at a different speed.
When I add those in I get an error ( “conversion failed” and “value has a wrong type” )
What do I need to change to get it to work?
But now I need - for two other bones - to go form rotation to location.
So after the math node I need another convert node, right?
What node do I need to use there?