Can I create a pose from parameters not in an armeture?

I have a set of objects I’m using to illustrate a mathematics problem. I’ve created an animation where I am setting various geometry node parameters as well as visibility and rendering flags. Each frame in the animation represents a different phase of this diagram that I want to display.

Now I want to create an animation where my geometric system is rotating while I set the ‘pose’ to a particular phase the model needs to be in. The trouble is that I cannot turn the current animation into a single animated track since Blender associates actions with objects - as far as I know you cannot create an action for more than one object. The asset pose library also seems to be exclusively for animated rigs.

How can I use the ‘animation’ I’ve created as a way to select the particular details I want to display in my model but also have a second animation that slowly rotates my model?

Animate the Camera and not the object…