Hi
I wish to have the same sound file playing across a selection of different scenes (menus) is this possible?
Hope you guys can help
Thanks in Advance
Owain
Hi
I wish to have the same sound file playing across a selection of different scenes (menus) is this possible?
Hope you guys can help
Thanks in Advance
Owain
yar, have the scene spawn the menu, clicking on a menu -> end old menu --> spawn new menu with add object
is this a python script?
or is this to do through the Logic Editor?
either, ending the old menu and adding the new, means you can leave the object playing the sound in the background
oh ok thanks for the help
So on collision or mouseclick--------------------and-------------------------End object//old menu
____________________________________---------------------------Add object //new menu
_____________________________________--------------------------play sound bloop
get it?
Do you need examples? what are you working to?
I’m just experimenting on blender to see what it can do in game menus.
Could you maybe give one example?
So this is the selector, it needs more for selecting and adding, right now it only works with 4 options 0 1 2 3
but you could have
10 11 12 13
20 21 22 23
easily call out new objects, and have more conditionals for the X limits, so if you select 1 then X limit becomes 10-13 etc
OK that all makes sense. Thanks for taking your time to help me out with this it seems to work now.
Thanks Again
Owain
No problem, after you are the jesus of code, spread the love… I can’t think in text so… ya
I need python eventually