Can i use the new Asset Browser for rigged characters?

I saw the new asset browser in Blender 3.0 . Ok we can use models and materials but i want to use it for my rigged characters to link into the scene. There is no tutorial about this.
How can i save my rigged chracters as assets properly?
And how can i “link” them into the scene?
And also can i use animation realy?

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