So i copied the nodes for triplanar mapping from here : Box mapping for procedural brick texture in cycles
it works perfectly, but its a hassle to set it up from scratch all the time.
so i was wondering if i can turn it into a node group, and turn the node group into an asset to that i can save it in the asset browser with a directory? so that i ca import it into the needed project from the asset browser anytime i need it?
i couldnt find a way to turn the node group to an asset