I have a short, but quite a “busy” animation, so I have lots of bones, objects, shape keys, etc. in the f-curve editor.
The list of objects, etc. in the f-curve editor becomes very long - and cumbersome to find a specific element (see below).
Is there a way to easily filter/search for a specific bone/object/shape key, etc? To manually look for it is time-consuming, as it is in no particular order. I’m using Blender 2.55.
Maybe I am using it incorrectly?
(PS: I manually de-selected all the unused curves, so the image does not seem “busy”. The problem is to quickly find the things I need to select/de-select)
Thanks