Hi, newbie question here:
Can you reference an OBJ file in Blender? What I mean is that I import an OBJ file to my scene, and then if I make some changes to this model in another 3D software and override the OBJ file, the object also changes inside Blender.
A good example would be Unity:A model in a scene is linked to the OBJ file itself, so if the file changes, the model also changes automatically in Unity as well.
Is this possible in Blender?