Is there any way i can convert this to an actual image texture so i can use it in the node-editor to add noise to my material?
I know there are noise nodes available, but they dont show me the visual representation of what the noise looks like. I like to fine tune it in the texture tab…and then use that texture in an image node…
I use this setup to render textures in Blender. Standard plane with orthographic camera. But if you use “node wrangler” addon you can shift+ctrl+click on any texture to see the visual representation( At’s a temporary emission shader).
Ah so there’s no way without setting something up to get this to work like i suggested… That’s good to know. I will use your solution now in the future…