I am trying to use Blender in its “stock” configuration. But one thing I simply cannot handle is non-maya style navigation.
So when I start Blender I choose the Maya preset. For the most part it takes (i.e. I can pan using Alt-Middle Mouse, and I can zoom using Alt-Right Mouse). But Alt-Left mouse does not rotate.
I have checked the preferences and under 3D View, Rotate View shows up three times. The first time it is set to Alt-Left Mouse. The second time it is set to Alt Mouse/Trackpad Pan. The third time it is set to Mouse/Trackpad Rotate.
Any clues how I get it to behave “correctly”?*
*As in, do what what the Maya present says it should do.
Second question:
I know people make various presets for Blender. Any that you would recommend that don’t interfere with learning (i.e. following tutorials)?
I tried to setup blender to have Maya style mouse navigation and the usual blender shortcuts that I am familiar with. It is actually quite complex task and even though I managed to get it working it still has some problems (it has some glitches here and there). I can probably share the setup (I have to find out how to share it) and maybe someone can further refine it.
Here is my Key Configuration: https://drive.google.com/open?id=0BxTbQmoXvstTZXJNU2NGYXI0R3c
You need to open user preferences and under the Input tab there is Import Key Configuration button.
I use it daily and it works quite well but sometimes the settings interfere with other shortcuts.