I spent over a day trying to locate this solution. I will menition I have the AMD64 running 64-bit ubuntu Drake. Over on the ubuntu forums, the distro people after Drake and the distro before Drake told me they didn’t have this problem. I post this for anyone that is looking for the same answer.
With Linux, it is important to know you can start Blender with the Menu Applications>>>Graphics>>>Blender3D modeller – or you can start it with a terminal. A menu in Linux is really a shortcut working a non-windowed terminal. In Blender we want the terminal for two reasons. We can script Python and if Blender has an error, the reason for the error will be routed to the terminal for output.
To open Blender in a Terminal, open a terminal window and type blender at the prompt and a return. Blender will open and cover the terminal window. Depending on your distro of Linux, you can click buttons on the bottom menu bar or you can CTRL+alt+LeftArrow to switch to the terminal window.
user@user-desktop:~$ blender
Using Python version 2.4
Unable to load: libtiff.
Try setting the BF_TIFF_LIB environment variable if you want this support.
Example: setenv BF_TIFF_LIB /usr/lib/libtiff.so
I soon discovered I could not import a tiff picture or any mesh models that had tiff graphics.
This library, libtiff, has posed a problem to others. Suggestions include setting the PYTHONPATH. Python 2.4 probably does not need the PYTHONPATH set. Try this first. In a fresh terminal, at the prompt, user@user-desktop:~ locate libtiff and a return. You will get several lines. Look for /usr/lib/libtiff.so.4 or …/libtiff.so.4.1.4. Something like that. The .so is a symlink and the numbers following will have been appended as a newer link if the software needs the same navigation to the library for the tiff processing.
But, you still have the error. Internally to Blender we do not know if the application wants the 32-bit or the 64-bit library or whatever. We just know we want a libtiff library. In my case, I used a package installer to look for libtiff. Using the search in the installer did indeed find several libtiff packages. I chose the package for libtiff4-dev with the -dev being the important part. This means it is the code that makes the library. Often the -dev has a lot more code.
Using the package install, all the pieces to that library knew where to install into Linux. Next time I ran Blender from a fresh terminal, without rebooting, I had:
user@user-desktop:~$ blender
Using Python version 2.4
Python is working, the tiff images can come in, and mesh model with tiff graphics can import. Now, if it will just stay that way.