Hi, I have difficulties making imported Mixamo walk animation to follow a path. I have watched many videos, but can’t find a solution. I made it follow the path with constraint, but now it just moves too fast and it seems the origin is off. It is like 12m for 24fps/1s. How to make it walk with the original walk animation speed? Thanks!
Hi, can you post a link to your file?
Hi, her is the file. I managed to follow th path, but now is too fast.
Usually the average walking speed of a human is 1.3-1.4m/s, is it possible to set this somehow in the animation?
Here is with the path constraint applied and below without the path constraint. I want the animation to be like below, but following the curve.
This might help: https://docs.blender.org/manual/en/latest/animation/constraints/relationship/follow_path.html
https://www.youtube.com/watch?v=_3P_0gkDCfE
If you delete the original hip forward keyframes and set the path animation frames to something like 1160+ and set the time line frames to 1000, it should work. without sliding.
See image:
Thanks! I just found frames on path have influence on the timing