Hey there dear Blender community !
test.blend (461 KB)
This is supposed to be a rudder of a wing… (later)
So I wanted to smooth together the outer faces with the rest. (giving it all a single “smoothinggroup”)
Unfortunately I cant get it to work properly…
#1 Ctrl + N - to make normals consistent
#2 Remove doubles - to merge together double verts
#3 selected all the faces/edges/verts and hit “smooth” under the “Shading/UVs” toolpalette…
Still I cant get the faces (as seen in the picture) to smooth out properly.
I would love some insight !