Does anyone one else have this “problem”? I am doing something, and then I start to think, how could I model, shade, create a effect; a pencil, the shader for a stepladder ( Painted metal, plastic? Subsurface scaterring?) etc. Is this normal?
I’m at a point in life where I visualize wireframes for pretty much everything I see It’s a secret side effect of using Blender that can be either an annoyance or extremely useful. Depends on the day. Don’t even get me started on lighting and texturing
That is just it . I look at something and start thinking how to get a good mesh topology.
Seeing everything as polygons is especially strong of an effect in the first few years of 3D modeling.
In my case, it has faded over time now that I understand polygons intuitively enough, but now the main area where I get realism is texturing and I now rather find myself staring at all kinds of surfaces in real life instead and inspecting their textures.
I can relate to this, this is not necessarily a bad thing
“Problem” you say?
Have you tried thinking about beautiful women, lightly dressed?
You’re welcome.
But how would you model and texture the clothing?
I don’t think it is a bad thing, it just does get a bit much to try and think about completely different things while wondering how to avoid 5 edge poles.
This will happen with anything that you spend a lot of time on.
I built cabinetry and did a lot of laminated countertops for a while. Anywhere I went with laminated surfaces, I was checking the quality of the edges and how well trimmed and filed they were.
Fun fact: most commercial cabinetry uses one of about 5 standard keys, which are readily available. I would unlock cabinets in stores just for fun. like oooh, this is where they put the broken clothes hangers! or wow! flattened cardboard boxes! haha.
I suppose so. But the thing is is that you can make anything in CGI, so everything is a countertop.
true facts
I reckon it’s only a problem if you never put any of those thoughts into action.
If I may respectfully disagree, I find it quite valuable to dissect how things work and try to recreate them in Blender
I fail to see how that disagrees with what I wrote. Isn’t that exactly what I suggested should be happening?
… I’m a idiot, I completely misinterpreted your comment My apologies, it’s been a long day and my reading comprehension has suffered
Rest assured there were times I embarrassed myself in worse manners.
Welcome to the club. Since I started trying to create the perfect translucent shader for leaves I could never look at a tree the same way. The same happens to so many things…
…it will definitely help you to “stop thinking” about that “problem”
edit: lol… I get it now. Good one
I wouldn’t call it normal, it is a side effect of blenderolicism and I have it too. Welcome aboard!
…and then developing “an acquired taste/interest” in everything which looks old, weathered, beaten, rusty, even moldy…
It was a running joke back in the day about texturers - “why do you have so many pictures of old, wrinkly people on your hdd?”
Personally, my poison is in features and proportions, when I first read about how the eyebrow to eye proportion differs from each ethnic background, I ended up staring at people’s eyes for a whole lunchtime without realizing it!