I can’t weight paint because the part i need to paint is covered by another mesh. What i want to know how to do is hide that part of the mesh. (it’s all one object) I hide it in edit mode (the shell of the turtle) but when i go into weight paint mode or object mode or any other mode, the shell is no longer hidden. How to i keep the shell hidden in other modes while keeping it part of the same object?
is using the mask modifier really the only option?