Car Physics


Sorry if this is a duplicated thread but I was looking for the best way to set a car for a race game.
I’ve tried with many different methods but it seems like I’ve no luck at all.

How do you guys think it’s the best way to set the rigidbody and how do you connect them all together?

Thank you so much in advance.

I think, that the best way is to use vehicle constraint…accurate, easy, simple…

Vehicle Wrapper Tutorial

Here’s a game I did with the vehicle wrapper, if you want to see how to implement it: