I am using RigaCar Addon (the fix version)in 4.1. Every time I select the whole car and add armature/car- deformation rig the bones end up like this…
I have tried “apply all transformation’s”, Set origin to geometry, the car is facing the way of the monkey (read that some where) and so on. For some reason the bones go straight to the cursor. No matter where I put the cursor for some reason they set up at the cursor.
I have 5 separate pieces… 4 tires and one body.
all labeled similar to … Porsche-Wheel.Bk.R, Porsche-Wheel.Ft.R etc.
As soon as I add the armature for the Car rig this happens. Clearly it is something stupid that I am missing???
