Today I started making a human cartoon character which I will eventually use in the 11 second club Please critique on anything you see every step of the way please, I don’t have much experience modeling particularly human characters (even though this one will be a rather cartoon one) and I will need every tip/correction I can get
There is not much to crit here, the model is very simple, and it looks very blocky. The body looks like a block of cheese. I believe character design starts with the eyes and head, and should look good on paper before going 3d. Good Luck.
Isn’t the 11 second club more about animation , why don’t you use some of the free rigs and characters that float about. Unless you have a specific reason to use your own character.
I’m creating my own character for the 11 second club just as a way to kind of learn how to model and rig a human (well cartoon human). I only started using blender a few months ago and this will be my first human with a decent rig, I only worked with the rigging system once before and it came out horrible, so I’m just using this as an opportunity to learn, and of course get better. That’s why I really want any criticism, thanks everyone even though it isn’t much yet.