Cartoon Rig

I have done this rig for animation beginners like me.
http://filebuffer.org/d/166f2b34e6ea_Plainwoody.blend

Only the needed bones are visible and grouped together.
It works fine with the autowalk function in blender and has poletargets.

Before i did an animation with this mesh, but with a different and buggy rig.
In the near future i will try to get behind the mistery of path-animation.

Here is my first try

I’m still open for ideas. Maybe the Woodpecker could invent softbody, hair, fluids, explode and so on, or meet a friend?

Attachments


This a very nice effective image. You have taken no short cuts that I can see, and the simplicity of the image will draw a wide audience. This is bound to be a sure winner.