Final project of the 4th module of “Professional Training in 3D with Blender” course at Revolution’s School.
Scene developed to advertise the (fictional) relaunching of 1995’s Casio Loopy!
The Loopy was one of the first videogames targeted to a female audience, that was launched by Casio only in Japan and soon discontinued. It’s main feature was a built-in sticker printer.
The project focused in subdivision, UV mapping and texturing workflows.
For those interested, more detail renders and process overview available on my ArtStation - Casio Loopy, Camila da Mata
It seems not even Casio has proper records of how many of them exist (apparently their plans were to produce 200,000 in the release year, but given it wasn’t a success and they stoped production in the following year, I highly doubt they even achieved that).