@macouno: Thanks I’ll try throwing a bit more specular on the damaged part to give it a wet feel.
@keseyrage: I don’t know that I’m quite going for photorealism, but more of believably realistic? ;p
@macouno: Thanks I’ll try throwing a bit more specular on the damaged part to give it a wet feel.
@keseyrage: I don’t know that I’m quite going for photorealism, but more of believably realistic? ;p