Cavalon Autogyro


Modeled aircraft before but this would be the first one that’s actually made it to a render.

I put the blender logo in front because it seems there are many logos placed on the nose of the cavalon, didn’t want to put a seller’s logo on it and didn’t have any fake logos of my own so I just went with the blender logo. Really wish I could have used the Cavalon font for the name on the side but couldn’t find it.

The reflections come from a hangar I modeled, which can be seen in the wips of this aircraft. I rendered the hangar as an equirectangular image at about 300% of 1080 and used it as an environment texture. Didn’t really work trying to render the Cavalon in the hangar.

I’m hoping to come back to this aircraft, maybe when I finish my blenderguru project and possibly animate it.

Please let me know what you think, and what I could do in the future to fix any compositing or modeling mistakes in future projects.

Pretty nice ,but i think glare just didn’t fit right.

Thanks for the feedback, was the ghost glare too much or should it not have been used at all? I’m starting work on another aircraft and don’t want to repeat the same compositing mistakes.