I’d like to make toon outlines in the BGE, but just don’t know where to start.
My plan is editing the rendering process, but I don’t know whether I need to implement it in the BGE itself, or if I can access it through scripting.
Btw, here is what I want to do: (separately for all objects)
- first render the backfaces of the objects with thick (thicker than normal) black lines
- then render the objects normally
Thank You for reading.