Hi there guys, i’ve been experimenting with cell fracture and an not having any great luck! I can do it on simple cubes and such, but if I try and do it on anything i want to, blender just hangs once its filled up a cubespace (before it starts deleting the bits). Can someone advise whats going on? I’m doing all these fractures on the default settings too. If that helps.
Download file from: http://www.crinklemedia.co.uk/FRACTEST.rar
Also while im here, does fractureing mess up the textures on objects? If it does im not gonna use it because i need the textures to obviously match the unfractured objects, otherwise its pointless.