Ceremonial dagger

Ceremonial dagger modeled by me in Blender and textured with Substance Painter. Baking high to low poly with Substance. This model has 35k tris. Decided to use UDIMs for this project. Settled for 3 tiles 2048x2048. I divided my model into 3 sections to fit each tile - 1st has blade and scabbard, 2nd has guard and 3rd has hilt and pommel. Texel density ended up 126 px/cm on average (at least according to addon I used in Blender). It’s 48.1 cm long with scabbard (47.5 cm without it), blade is 28.5 cm long.






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Low sample turntable