I finished this artwork for the CG Boost Abandoned Space Station challenge a few hours ago. The project took me three days, and I was working with Blender 2.94 Cycles. It is one of the most complex scenes I’ve ever made, and definitely the most complex I’ve made for CG Boost.
The aesthetic is inspired by photo I found of an old Soviet power station. I consider it a fusion of mid century industrial architecture and sci-fi, but in some of the feedback I got while sharing WIP renders people said it looked art-deco. Either way, I’m very pleased with the style. Because I had very little time to finish the scene I used a modeling technique inspired by Ian Hubert, where I mostly rely on my image textures and keep my modeling loose and sloppy. The models just had to look decent from the Camera’s perspective. I created all of the plasma using emission textures on planes placed directly within the scene so that I could see what my render would look like in the viewport. I color graded the image in photoshop.
I don’t plan to continue working on this project, but it was a very experimental and I’d be happy to hear feedback!