I’ve taken some time to make “Mike”'s face real. I used a UVmap I tricked in GIMP then I’ve used AO to mix fake shadows of the texture with rayshadows.
I’m sorry for my english speaking, I’m a poor french ( a bit :o)
looks great
post more angles
I’ve taken some time to make “Mike”'s face real. I used a UVmap I tricked in GIMP then I’ve used AO to mix fake shadows of the texture with rayshadows.
I’m sorry for my english speaking, I’m a poor french ( a bit :o)
looks great
post more angles